"NOT IMPLEMENTED" ERROR
If you have
received a "Not implemented" pop-up
error message while playing any RPG
Maker 2000/2003 game,
this is caused by audio files that use a
variable bitrate (VBR) instead of a
constant bitrate (CBR).
These audio files include background
music and sound effects.
TO RE-ENCODE AUDIO FILES
- Download Audacity.
- Download the LAME
- Make a back-up copy of
the file(s) you suspect is/are
affected before you try opening them
in Audacity, just in case.
- Open a file you
suspect has variable bitrate (VBR) in
- Open the File menu in
the upper-left corner of the window,
and select "Export
(or use the Ctrl+Shift+E shortcut on
Windows whilst Audacity is in focus).
- Choose MP3 Files from
drop box menu.
- Choose "Constant"
instead of "Preset"
from the "Bit
drop box menu.
- If you know the
perceived original bitrate of your
audio file, choose the nearest
neighbor rounded up from the "Quality:"
drop box menu to attempt to remain
faithful to the source file's sound.
For repair purposes, the default 128
kbps should work, but the file may
sound different if it's too far from
the source's bitrate.
- Save and overwrite the
original file in the directory you
found it in.
- If this is the first
time you are exporting an MP3 from
Audacity, it may ask you to point it
towards where you installed or
extracted the LAME MP3 codec's DLL
file. It should only ask you to do
this once unless it gets moved or
deleted in the future.
for the instructions on how to
en-code audio files.
for the screenshot of the "Not